Final devlog update before my vacay and Artfight


Okay, first off. I forgot to do a devlog with my most recent video footage, so here it is!

While I was working on the game, I added the beam shore breath. It doesn't work like an actual beam yet, but I'm kinda glad with how it turned out tbh. Anyways, this breath lets you shoot a very long breath that can attack a lot of enemies depending on how long you've held the shoot key for. Also, somethings pretty off with this one. Wanna find out?

Nevermind, anyways I am putting development on hold again cause not only am I prepping for Art Fight, but I’m also going on vacation between June 20th and July 6th, so you won’t be expecting any new devlogs or footage for a little while. Have a good summer!

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