Graphic updates


Okay uh here’s another update on development, though this time it’s not anything super major, but I have made graphical updates for the game’s assets:

  • The tileset has been updated. Thus, the yucky yellow grass is no more.
  • Relocated the breath bar to the bottom of the screen, and also elongated it. The bar now hides whenever a textbox pops up.

As shown in the second video…

  • The popple sprites have been updated to match the current Mimosa spritestyle, and the moving animations are smoother. The NPCs only got minor graphical adjustments.
  • Mimosa’s running/flying animations were also made much smoother as well.

Oh and almost forgot! I have added response options to the game, but right now it’s currently a work in progress, so check back soon.

Edit: Fixed list formatting.

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