Healing, Crouching, and QOL Changes


Hello!!

First general update devlog of the year. I just got home from Florida and was suffering from jetlag for quite a while and am also busy with other things, so I didn’t get to do work on the game as much as I hoped this month. That being said, I still did add two new things, as well as some improvements.

First off, I have added a new item called the Clock Fragment. It acts as the game's healing item, and by collecting them, adds a fragment back to Mimosa's healthbar. Cool, isn't it?

Secondly, I have added a new sprite for when Mimosa jumps once, alongside the fact that he can now crouch.

And lastly, I have improved how the background moves. It was irritating that the background has the tendency to snap in place whenever Mimosa jumps/stops moving/lands on the ground, so with some help, I fixed it so it no longer snaps.

Well, that wraps it up for this month! See you in February.

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